I’ll get straight to the point. Chronicles of Tal’Dun: The Remainder is a choose your own adventure visual novel. It’s a lot of reading so if that is not your thing, this game definitely won’t be for you. However, if you do like engaging narratives, this game may be right up your alley.
You start the game as someone suddenly thrust into a new world. This approach works well as the player will be unfamiliar with the world of the game just like the main character. Turns out you’ve lost your memories. Now I know what some people are thinking and no, this isn’t a Kdrama or anime. As you gain consciousness, you run into a mage named Ilar. Turns out your name is Vyn and you are a high magus who has been conducting experiments with magic and everything has gone horribly, terribly awry.
The door to the abyss has opened and trapped both you and Illar’s body in a state of suspended animation. Ilar has managed to transfer both of your spirits into heartvessels, which act as temporary bodies for now. You are racing against time to find a ritual to undo the spell before everything becomes lost.
This is all according to Ilar however. As you search for the ritual needed to save yourself, you uncover hints about the true nature of the spell and of your relationship with Ilar.
The narrative is pretty engaging. It’s a slow build up as the narrative takes the proper time to flesh out the characters and the backdrop. The general air of mystery and possibility of betrayal creates a feeling of intrigue. The game also has plenty of endings. I unfortunately chose to listen to the knife at the very beginning and you end up dying.
Overall, Chronicles of Tal’Dun: The Remainder is a pretty solid visual novel. The artwork looks unique and has it’s own style. I wasn’t the biggest fan of the backing track but it does generate an eerie ambience to accompany the story. The story is pretty well done and did manage to catch my interest. The buildup was slow but well worth it.