Beat Souls Gameplay Preview – Colorful Rhythm Game

Beat Souls is a very colorful rhythm game with mechanics similar to a platformer. You move your character around to dodge obstacles while collecting musical notes. The game does a great job of easing you into the game so you can get used to the mechanics and then slowly ramping up the difficulty. Continue reading Beat Souls Gameplay Preview - Colorful Rhythm Game

Skydrift Infinity Gameplay Preview – Good Ole Arcade Racing

Skydrift Infinity is an arcade racer that hails back to the days of old. It is very reminiscent of the classic arcade racers like Mario Kart, Wave Racer, and Pilot Wings. Like most arcade racers, the base game is quite simple; you control an airplane and take laps around a course in an attempt to finish first by any means necessary. Continue reading Skydrift Infinity Gameplay Preview - Good Ole Arcade Racing

Jupiter Hell Gameplay Preview – If Doom was a Turnbased Roguelike

Jupiter Hell is an interesting mashing of genres that one could assume would result in an abomination of game play design. The aesthetics of the game are inspired by Doom, the combat is turn based, and the game is a roguelike. Most surprising of all, it actually works well together! Continue reading Jupiter Hell Gameplay Preview - If Doom was a Turnbased Roguelike

Intravenous Gameplay Preview – Hotline Miami + Stealth + Extreme Difficulty

Intravenous is what you get when you combine the high speed action of a game like Hotline Miami with a sprinkling of stealth mechanics and soul crushing difficulty added on top. It is one of the few games where the default normal setting is too difficult for me. Continue reading Intravenous Gameplay Preview - Hotline Miami + Stealth + Extreme Difficulty

Highrisers Gameplay Preview – Crafting Survival in a Skyscraper

High Risers is a crafting survival game that takes place in a skyscraper. You landed on the roof due to your helicopter failing. It seems to be held together with duct tape and gum. Now you must traverse from the roof down to the lower floors to gather enough supplies to survive and fix the helicopter. There's just one problem, the ground floor of the building is overrun with zombies and they will slowly make their way up to the top. Continue reading Highrisers Gameplay Preview - Crafting Survival in a Skyscraper

Lost at Sea Gameplay Preview – It’s all metaphors

he heavy emotional themes in a very real and relatable way. I've definitely experienced very similar situations myself and have seen others gone through them as well. I guess I'm getting old. And while I do appreciate games that veer from familiar territory for less traveled paths, unfortunately the game play of Lost at Sea is very lacking. Continue reading Lost at Sea Gameplay Preview - It's all metaphors