Banners of Ruin Gameplay Preview – Deck building roguelike

Banners of Ruin is deck building rogue like built upon a text adventure dungeon crawler. The game features anthropomorphic depictions of animals, much like the Redwall series of novels by Brian Jacques. As you travel, you'll gather companions, equipment, and experience to try your best to make it to your end goal. Once you die however, you'll have to start a brand new run. Continue reading Banners of Ruin Gameplay Preview - Deck building roguelike

Ageless Gameplay Preview – Time Bending Puzzle Platformer

Ageless is a puzzle platformer that revolves around controlling time. This is mostly done by changing the growth phases of plants and animals around you. For example, you can change a Rhino from an egg, to a baby Rhino, to an adult, and finally, to an elderly form. Each phase of the Rhino is useful for navigating around the level in different ways. Continue reading Ageless Gameplay Preview - Time Bending Puzzle Platformer

Destroy All Humans! Gameplay Preview – A nostalgic trip back in time

Destroy All Humans is a remaster of the original 2005 release and it sure feels like a nostalgic trip back through time. I remember playing this game way back then on my trusty Playstation 2. Surprisingly enough, the game still holds in this day and age. They did a fantastic job remastering the game for modern times. Continue reading Destroy All Humans! Gameplay Preview - A nostalgic trip back in time

Terrorarium Gameplay Preview – Pikmin Adjacent

I try my hardest when writing about games to not compare them to other similar games because I feel like that is a really lazy way to describe something. I'm still guilty of doing it from time to time because it's a hard habit to break out of, but I think there's no way around it this time. Terrorarium is a Pikmin-esque game. Continue reading Terrorarium Gameplay Preview - Pikmin Adjacent

Barotrauma Gameplay Preview – I’m on an U-Boat

Barotrauma is a game where you try your absolute best to survive on a submarine plagued with failing systems, beset by hostile sea creatures, and sometimes the incompetency of your own crew. Once you embrace the chaotic life style that is Barotrauma, the game becomes quite enjoyable and the inevitable catastrophic failure becomes quite humorous. Continue reading Barotrauma Gameplay Preview - I'm on an U-Boat

Röki Gameplay Preview – Charming Fairy Tale Adventure Puzzle Game

Röki is a very charming adventure puzzle game reminiscent of the point and click adventure games of old. The game is beautifully animated and is gushing with charisma and style. The minimalistic art and muted colors work really well together with the calming music and ambient back ground noises to create a distinct personality for the game. Continue reading Röki Gameplay Preview - Charming Fairy Tale Adventure Puzzle Game

Dead Age 2 Gameplay Preview – Turn based zombie combat

Dead Age 2 is a dungeon crawling, turn based combat game set in a zombie infested, post apocalyptic world. You are tasked with gathering resources to fortify your small base of operations against an incoming horde of zombies. The game does have rogue lite qualities where you can carry over upgrade points to a new run once you die in the game. Continue reading Dead Age 2 Gameplay Preview - Turn based zombie combat

Warhammer 40,000 Mechanicus Gameplay Preview – Dungeon Crawling, Turnbased Strategy

Warhammer 40k Mechanicus is a dungeon crawler with turn based strategy mechanics for combat. I appreciate that Mechanicus streamlines a lot of the tedious mechanics usually found in both dungeon crawlers and turn based strategy games. This makes the game a lot more accessible to gamers as there are less hurdles to enjoying the core game play loop. Continue reading Warhammer 40,000 Mechanicus Gameplay Preview - Dungeon Crawling, Turnbased Strategy