Super Buckyball Tournament is a sports management sim combined with what is essentially Rocket League with people instead of cars. The game seems pretty well designed from what I could play from the demo and has plenty to offer for both casual players and fanatics alike.
The demo has two modes available, a single player campaign and a multiplayer mode. I opted out of the multiplayer mode because I didn’t want to get destroyed by people who are far better than me at this game.
The campaign is pretty straight forward. You play games in seasons and compete for a chance to enter the tournament. After winning the required number of games, you can qualify. Once you qualify, you can start competing in the tournament. It is a single elimination bracket so if you lose one game, you are out for the rest the season.
Each game is a three on three match with one defender and two attackers. Each character has their own special set of moves. After each game, you gain potential points which you can use to level up their stats. You also earn money that you can spend on recruiting new players or buying equipment to boost performance.
The game plays fairly well. You simply run up to the ball and it will sort of snap to you with a magnetic force. It will follow you around until you take action or an opposing player steals it from you. When in possession of the ball, you can shoot at, pass it, or use a special ability on it. The special abilities add another layer of strategy to the game.
Overall, Super Buckyball Tournament is a pretty fun game. The aesthetics look great and the game is easy to learn and, while nowhere as complex as rocket league, still maintains some depth to the mechanics. For people who don’t like this type of game, it may get a little repetitive but I’ll have to wait and see what the full release looks like.