SCARF is a puzzle platformer where you play as a mysterious nomad who befriends a dragon child. The dragon is a magical, mystical creature that can change shape and turns itself into a scarf enveloping the nomad. They are two lonely souls traveling the land in search of returning the stolen fragments of the dragon’s mother.
For starters, the game’s art style is incredible. Everything looks picturesque. The animations of the scarf changing forms are mesmerizing. Even the animation of the nomad walking through sand is simple but has style and is visually appealing. The visual aesthetics of SCARF are so distinct that it left an impression on me. Even in the earlier stage of the game, you obtain a sphere that repels water and you use it to walk through the ocean. In terms of game play mechanics, it’s very simple but it just looks so darn good!
As for the game play, SCARF is a very solid puzzle platformer. You navigate the levels by using the shape shifting abilities of your dragon scarf. You start out with a simple double jump and later on unlock additional abilities such as a grappling hook, hang glider, slingshot, and etc. You use these abilities to navigate around the levels to collect pieces of light in order to unlock the door to the next level.
The puzzles are pretty simple and straight forward. They were well designed and gave you enough hints so you could solve them with little difficulty. The puzzles leaned on being too easy for the most part in my opinion. This is not necessarily a negative as the art style and general presentation of the game created a very pleasant and cinematic experience.
Overall, Scarf is a very solid puzzle platformer with excellent visuals. The art style is gorgeous and mesmerizing. The puzzles are solid but the cinematic presentation carry the game forward with momentum.