Mini Motorways is a puzzle game where you build a network of roads for a growing city. The rules of the game are simple. Cars will travel between houses and buildings of the same color. You have to make sure that enough cars can get to the building in time. The game grows in complexity as more houses and buildings spawn, making managing traffic a nightmare.
The game gives you some tools to help manage traffic. After a week of successfully managing the roads, you can choose between two rewards. The rewards consist of more road segments you can use, and one handy tool such as a rotary, bridge segment, traffic signals, or a high way.
I am pretty bad at playing Mini Motorways but I’m starting to understand the basic design of the game. Houses of the same color usually spawn near each other. There is a flow of traffic from the residential area to the destinations. Different color houses and buildings exist as well so the flows of traffic have to intersect at a certain point. It comes down to making sure the intersections don’t get clogged.
I’m sure there are other things to worry about but I haven’t learned them yet. I’m definitely going to be studying this game more because my best score is two hundred times lower than the highest score on the leaderboard, unacceptable!
Overall, Mini Motorways is a fantastic puzzle game. It’s simple, easy to pick up and play, but incredibly difficult to master.